*10-10-2017 (We're all Slaying the Spire!)*
AUDIO: Adding SFX to unlock-based screens and UI.
BUG FIX: All cards in your starting deck are now marked as seen when you start a run.
BUG FIX: Cancelling on first time naming wasn't setting your name was <no name>.
BUG FIX: Fixed bug where unlocked cards were not being unlocked/seen properly.
BUG FIX: Fixed some unlock/seen logic.
BUG FIX: Fixing damage dealt value on heart event + line break issue in text.
BUG FIX: If you hit cancel when naming your char, it is no longer blank.
BUG FIX: Pact and Purity achievements are unlockable through all forms of exhausting now.
BUG FIX: Rest Option wording fix.
BUG FIX: Slime Boss was saying he split too early.
BUG FIX: Velvet Choker no longer interacts with curses.
BUG FIX: When moving the mouse left when hovering cards, you no longer skip over cards with a large hand.
BUG FIX: Whirlwind now displays proper name and image again.
CONTENT: Piercing Wail reworked and readded.
CONTENT: Warcry reworked and readded. Dual Wield readded.
GAMEPLAY: Snake plant mild rework and buff.
GAMEPLAY: Time Eater slight rework and buff.
SOUND: Adding damage sounds to 4 events when you would take damage based on your choices.
UX: Adding backup logic for total damage dealt on heart if you're offline (saved locally)
UX: Created a isBeta version of the EA popup.
UX: Early Access popup + rough draft of message.
UX: Shortening a description at the Spire heart.
UX: Spire Heart event now shows damage you dealt, total damage you dealt, and total damage of every Steam user.
VFX: Updating some VFX particles used for Battle Start and Smithing.
WORDING: Remove explicit bluebird reference from Matroyshka flavor text.